Founding Ripostes

In late 2024, I took the decision to create Ripostes®, a brand new independent studio where we believe that it’s time to put back creativity first when it comes to making games.

  • We think players deserves hand crafted experiences that are not treating them like consumers but individuals who appreciates unique artistic creations.

  • We believe that smaller teams of self driven passionate people can rival the massive AAA ones.

  • On top of creating our own stories, we want to help fellow creators in defining their art styles and bring a new wave of hand crafted video game worlds.

  • We are against the propagation and uses of Artificial Intelligence technologies in our field and beyond.

  • We want to promote the de-automisation of art processes, known impediment to quality and originality.

On a personnal level, I'll still be working with Gravity Well as Principal Environment Artist, the short term goal of Ripostes is to provide help to partner studios, throught long term collaborations and consulting. On the medium/long term, the goal is to create our own stories and it started already! We are prototyping gameplay ideas, defining art direction and developping technologies toward that goal!

While it’s too early share more about our internal projects, you can always contact us if you are interested in working with Ripostes®

Thank you for your interest and support,

Romain.

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Early Wayfinder : Part III